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Building Azify: Sci-Fi, Streetwear and Creating Around a Full-Time Life

Aug 29
5 min read

Updated: Sep 11


Azify is still growing, and one of the biggest parts of that growth has been figuring out what I actually want the clothing to represent.

I didn't want to create another hoodie range where a random graphic gets placed on the front and that's the end of the idea. I'm trying to develop clothing where every design feels like it belongs to a much larger world.

A lot of my inspiration comes from science fiction, unexplained places, imagined locations, history, technology and the question of what the future might actually look like.

Turning Ideas Into Wearable Worlds

I've been writing science fiction and developing fictional worlds for years, so designing clothing has started becoming another way for me to explore those ideas.

Instead of only thinking about a picture that looks good on a hoodie, I think about where that image could have come from.

Maybe it is a research division operating somewhere that doesn't officially exist.

Maybe it is an archive recovered from an abandoned civilisation.

Maybe it represents technology developed decades or centuries into the future.

Maybe it's a location on Earth that has been changed by technology, climate, exploration or something we haven't discovered yet.

That gives me much more to work with.

A sleeve can become an identification system.

A back print can look like a recovered technical document.

A small chest graphic can represent a department, expedition, organisation or project from a fictional universe.

Suddenly, the hoodie isn't just carrying an image. It is carrying part of a story.

Science Fiction Without Losing the Clothing

One thing I'm learning while building the range is that the clothing still has to come first.

The story can be huge, but someone still has to want to wear it.

That means experimenting with heavyweight cotton, washed finishes, oversized and boxy fits, different print placements, smaller details and designs that don't need to scream for attention.

Some pieces might have a relatively clean front and a much more detailed back. Others could use sleeves, symbols, coordinates, classifications, fictional locations or technical information to slowly reveal the idea.

I'm interested in futuristic technology as well.

Things such as deep-sea exploration, advanced spacecraft, artificial intelligence, robotics, lost technology, energy systems, future cities and instruments that could allow humans to see or understand things that we currently can't.

Not because every idea has to be realistic today, but because asking “what if?” is where a lot of science fiction — and a lot of real innovation — begins.

Using Real Locations as Inspiration

Locations are becoming another important part of the way I design.

Australia alone gives me endless material.

Industrial areas, coastlines, shipyards, deserts, forests, abandoned infrastructure, offshore environments and cities can all become the starting point for fictional locations.

A real place can be transformed into something completely different.

What would an Australian orbital programme look like?

What would a research station hidden offshore look like?

What happens when an ordinary industrial facility becomes part of a much larger fictional organisation?

What would people wear if they actually worked there?

Those questions help create artwork that feels like it has a reason to exist.

Building It as One Person

Azify is currently being developed as a small independent business, and most of what happens behind it starts with me.

That means designing, researching, writing ideas, working on the website, experimenting with products, creating promotional content and trying to understand what people actually respond to.

At the same time, I’m also completing a boilermaker and fabrication apprenticeship.

That side of my life is very different from sitting down and developing science-fiction artwork, but strangely, they also connect.

Fabrication teaches you to think about how things are actually constructed.

You look at materials, measurements, drawings, tolerances, processes and how individual parts eventually become something much larger.

I’m starting to look at Azify in a similar way.

The artwork is one part. The hoodie itself is another. The website is another. Marketing is another. Writing is another.

You keep building each section until eventually there is something real standing in front of you.

Learning Moderation

Probably one of the most important things I've had to learn is moderation.

When you're interested in a lot of things, it is easy to feel like you should be doing all of them at once.

Work. Apprenticeship. Azify. Writing. Designing. Gaming. Streaming. Twitch. Social media. Research.

Then suddenly you've turned everything you enjoy into another job.

I'm trying not to do that.

Gaming and streaming are still important to me because they're part of the same creative side that led me towards science fiction in the first place.

Games create worlds. They let you explore environments, technologies, characters and situations that don't exist anywhere else.

Sometimes playing a game for a few hours gives me more ideas than sitting in front of a blank page trying to force myself to create something.

The challenge is giving everything its place.

Some days the apprenticeship gets most of my energy. Some days I'll work on Azify. Sometimes I'll write. Sometimes I'll stream or just play something because I actually want to enjoy myself.

I'm learning that keeping a project alive for years matters more than trying to do absolutely everything in a week.

Growing the Hoodie Range Slowly

I don't expect the range to suddenly become complete.

I would rather keep experimenting.

Different fabrics. Different weights. Different fits. Different forms of printing and embroidery. Different fictional universes. Different locations. Different ideas about technology and where humanity might eventually go.

Some concepts will work. Some won't.

That's part of building something independently.

The long-term goal is for someone to eventually recognise an Azify piece without needing a massive logo across it.

They might recognise the design language, the strange archive information, the science-fiction influences, the storytelling or simply the way the artwork has been constructed.

That takes time.

And I'm okay with that.

Where Azify Goes From Here

Right now, Azify is somewhere between a clothing brand, an art experiment and an extension of the fictional worlds I've been writing for years.

I'm still figuring out exactly what it will become.

But that's probably the part I'm enjoying most.

I can take an idea from a notebook, combine it with a location, imagine a technology that doesn't exist yet, turn that into artwork and eventually put it onto something somebody can actually wear.

For a solo artist and writer building a business while doing an apprenticeship, gaming, streaming and living an ordinary life around all of it, progress isn't always going to happen quickly.

But it keeps happening.

One design, one story and one hoodie at a time.

 
 
 

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